For Mythic Bastionland referees

Build your Realm.
Shape your story.

Start with your Realm’s map. Connect its people and places, roll Sparks to see what comes next, and keep track of what changes as you play.

A short tour of Drunken Seer with a demo campaign: painting a Realm map, adding a Myth from the book, moving the Company and rolling where it stands, then writing a new person into the Realm and connecting them to a Hex.

One place for the whole campaign.

Shape the Realm

Place Holdings, Landmarks and Myths on your own Hex map.

Trace the Myth

Keep Omens, Cast and consequences tied to where they unfold.

Keep Play Moving

Roll Sparks, save results and let the campaign log write itself.

Try Drunken Seer free for 14 days

Enjoy full access during your trial. Afterwards, subscribe for …/month or …/year to continue creating and editing.

Without a subscription, you can still view your campaigns.

See plans and prices

FAQ

Your Realm is waiting.

Begin your first campaign

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